Lancer
Keeping the skies of the Commonwealth clear.
This is from the same timeline / universe as the dragoon, the Lancer is a bi-plane fighter plane of the Commonwealth of dominions and draws a lot of influence from the spitfire.
The Commonwealth of dominions follows a timeline where groups such as the Levellers gained more influence within the republic following the civil war leading to a more stable government and so preventing the ‘Restoration’.
The body mesh of the Lancer is where most of the effort for this project went into, with the materials being simple one offs or modified versions of exiting materials from previous projects.
To try and create something that would look accurate I made use of several schematics and plans of spitfires (and other plane(s)), setting them to background images when modelling different parts of the body.
Aerostat - Dragoon
Bridging the gap between steam and diesel punk
The Idea behind the aerostat is that it is a dragoon, transporting a soldier to the battle.
The canvas texture uses two sets of the wave texture (set to bands) to create a stripe pattern, mapping nodes were then used to set these two strip patterns 90 degrees to each other to create a grid pattern.
The information from this pattern was then used to create the colouring and the displacement on the canvas surface.
The camouflage pattern was created by using a modified version of the marble node setup from 'elbrujodelatribu.blogspot.co.uk'
The balloon itself should probably be bigger to be realistic, it’s not meant to fly particularly high mostly just skim tree tops at most and then land for rapid deployment. To land there is a harpoon anchor mounted next to the gun on the front of the pod, again this would probably be ineffective really and a different system would be needed (in fact for re-work would probably want to remove the gun and harpoon completely).